bodystorming

bodystorming

Bodystorming is a technique sometimes used in interaction design or as a technical creativity .

The idea is to imagine what it would be like if the product existed, and it would exist, ideally in the place it would be used. It is going through an idea with improvised artifacts and physical activities to envision a solution. This User Experience Design (UXD) is designed for physical design (eg the interior design of a shop) but can also be used to design physical products or software.

Opinions on this method

The proponents of this idea to make you feel like you’re going to be in the world brainstorming ). It is a proper user-centered design method, since it can be done by the designers as well as the users of the final product.

References

  • Oulasvirta, Antti; Kurvinen, Esko; Kankainen, Tomi (July 2003). “Understanding contexts by being there: case studies in bodystorming”. Personal and Ubiquitous Computing . 7 (2): 125-134. doi : 10.1007 / s00779-003-0238-7 .
  • Schleicher, Dennis; Jones, Peter; Kachur, Oksana (1 November 2010). “Bodystorming as embodied designing”. interactions . 17 (6): 47. doi : 10.1145 / 1865245.1865256 .
  • Wilson, C. (2011). UXD Method 11 of 100: Bodystorming .